
Two Worlds was one of the worst RPG I have ever played. Unfinished, no polish, broken multiplayer, more bugs than the Amazonian rainforest, on and on and on. So when your new RPG brand tanks at retail and barely sells 10,000 copies, you do the only natural thing: cancel create a sequel for the handful of players who give a crap, players who are most likely related to the designers.
Anyway, Southpeak, a publisher incapable of releasing quality games, is delaying the release of Two Worlds II until Spring 2010, probably because someone there actually played it and thought, “WTF. This sucks.”
Please make a note on your calendar.

