
Did you think the last Zelda game was too difficult? Me either, but apparently Shigeru Miyamoto believes the control scheme has become too complex and is promising a much more simple affair for the next installment.
“For us, it is important to the to optimise gameplay and make the controls easier. We do our best to make the controls player friendly, since Zelda has become complicated. For us, two things are important: to meet expectations and to surprise people. How we do it this time, I will not reveal. Normally, we create the video sequences, and these sequences are expanded. But this time we started with the game structure. And then with the video sequences. So this time it was reversed. Therefore, we have had little so far from the game to show. But will publish a lot close to the game’s completion.”




