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New Martian Avalanche Caught in the Act

Posted by Jack Devore | March 15th, 2010 |  No Comments »

FILED UNDER: AllScience

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When staring at astronomy photographs, we’re so used to looking at the results of events that happened millions, if not billions of years ago. So it is rare indeed to spot current activity, even more rare to catch an avalanche in the act of falling on the surface of Mars. This marks the second time the impressive HiRISE camera has caught sight of a Martian avalanche.

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Modern Warfare 2 Map Pack is Overpriced and Redundant

Posted by Jack Devore | March 15th, 2010 |  No Comments »

FILED UNDER: AllGames

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1200 points for 5 maps seems like an okay deal until you notice that two of those maps appeared in the original Modern Warfare.  It’s bad enough that Infinity Ward takes overly long in producing additional content to support their games, but it is far worse to re-charge for content you have already purchased (assuming your bought the first Modern Warfare). In a better world, Activision/Infinity Ward would release 3 new maps at 800 points, with Crash and Overgrown released as a free download. Then again, I’m not a money-grubbing, greedy exec staring at the bottom-line like a mental patient.

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Pretty, Pretty, Pretty Good Chance Curb Your Enthusiasm Returning For 8th Season

Posted by Jack Devore | March 15th, 2010 |  No Comments »

FILED UNDER: AllPeopleTV

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It seems every year we are told that Larry David’s Curb Your Enthusiasm, which airs on HBO, is in its final season. Fortunately, neither Larry nor HBO have had the balls to actually cancel the show and it appears they are wavering once again, as Mr. David told a crowd at the William Paley Festival over the weekend there “..is a pretty good chance” HBO will renew the series. What might a new season of Curb bring? For starters, Larry David’s character drives a Prius, so Larry is considering working that into the storyline. Sucks to be Toyota.

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The Ultimate Battlefield Bad Company 2 Multiplayer Strategy Guide: Part II

Posted by Jack Devore | March 11th, 2010 |  5 Comments »

FILED UNDER: AllFeatureGames

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Welcome back to Part II of the Battlefield Bad Company 2 Multiplayer Strategy Guide! I’ve got plenty of additional tips, tactics and advice to dispense that will hopefully improve your playing ability and make you a role-model for society, or at least a deadly teammate. If you somehow managed to bypass Part I, then you can find it right here.

I have also written an article titled When Bad Players Ruin Great Games, which is all about the dumb things players do in Bad Company 2 that ruin the experience for everyone else. You will hopefully find some useful information there and if not, you’ll at least know you’re not alone in feeling very frustrated with players who don’t quite grasp the Battlefield concept.

Okay, enough intro, let’s get down to business.

http://www.play-mag.co.uk/wp-content/uploads/2009/11/Bad_Company_2.jpg

Playing the Medic

The Medic can make all the difference between you team losing or winning, assuming the person playing a medic knows what he or she is doing.

Your Role: You are a support class so you should play as one, which means not leading a charge into an enemy base, as your death will be of no benefit to anyone except the other team. Instead, stay behind you squad or teammates, dropping medkits in locations where your squaddies or teammates are currently staging a battle. You’ll accrue a ton of points for healing injured players if you’re placing your medkits in a useful, accessible location. Always drop a medit in a defensive location, like within a building that houses an objective, because you know fighting will be taking place sooner or later.

The Effective Medic: By trailing your squaddies or teammates, you can easily spot who needs healing and drop a medkit to alleviate their pain and suffering. More importantly, when a fellow player goes down for the count, the medic can fly into action and revive the fallen soldier with the Defibrillator. If you’re dead, you’re of no help or use…so don’t die by being overly aggressive.

Help Bring Down Helicopters: The Medic is typically outfitted with a machine-gun, capable of firing a ton of sustained rounds for extended periods of time. This makes the Medic an especially effective class at bringing down helicopters. You’ll need to master the art of leading your target, which means you should be firing your gun slightly ahead of the target’s flight-direction. You’ll know you’re hitting the copter when your crosshair briefly flashes with an X symbol.

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